...where sitting in a super dingy pub fresh off their latest fishing adventure, while 'sipping' their 'juice' it hit them like a bolt of lightning (or the open electrical wires).
"we need a fishing card game", they said, "one that will rival 'GO FISH' and surpass it".
The goal was simple, the brief: it had to be delightfully devious, had to be fun and had super unpredictable. When the dust cleared and the sparks settled, FISH ON was there in all it's glory.
And that is how FISH ON was invented...
P. T. Barnum
...you will need is a bunch of friends to play with, if you have no friends, strangers will do.
Each player starts with 7 cards, unlike most games of the sort the player throws down first and plays then picks up to end the turn.
Game opens when any one player plays one of these.
The open season opens the season for all players. The next step is for each player to play one of these Keep Nets open on the table in front of you, you can't keep landed fish without one.
Now your goal is to land fish, place them face down, one fish at a turn for the amount of rounds indicated on the fight section.
Flipped cards are considered landed and fish with no fight are placed face up straight away which is nice, saves them from being hunted and stolen by crocodiles which are used to steal face down cards.
Like any fishing competition, the player with the greatest haul wins. Easy, say for these evil savage cards used to completely devastate a fellow player.
Help is on the way, you can block, secure and counteract with these cards, how lucky is that?
Inflicting suffering on others is fun, but pure evil is getting others to cause suffering to themselves, there are four cards to help you with that.
There is good old fashioned cheating...
Once there is a big enough haul, someone can play one of these cards to close the season and bring the nightmare to an end.
All that is left to say is that the strategies are endless the frustration real and winning in this game tastes as sweet as actually catching some of these fish for real, no! Not really, but close.